![]() ![]() You can still get some 'filth', you can put up a fight but again you'd have a very hard time even getting close to Rasputin.īBs, especially if they are teamed up, can stay almost til the end. ![]() ![]() ![]() No chance at even getting close to Rasputin.ĬAs seem like the most balanced ones. I guess DDs are for a quick collection of 'filth' in small amounts and run away as soon as the portal is opened. If you use secondaries, you're too close already and probably will be killed easily even by bots, real players will delete you in a blink of an eye. I believe the DD torps don't do much dmg and no main guns at all apparently. The DDs can easily get into all but getting only 3 per second, CAs need more time but get 10 per second and BBs have trouble getting anything but when they do they collect most of it almost instantly (100 per second?). The "caps" are located at the exact same places on the mini-map. Seems like the very same ships are spawning at the exact same places, at the exact same time. After just 2-3 games, I've noticed that the pattern with bots is exactly the same every time, isn't it? No random spawning etc.? Having something different and mixed bots with real players is nice but I didn't enjoy it that much. I've tried the "Raid for the Filth" for a couple of games yesterday. One final point and not sure if anyone else had this but often when the battle ended the screen would flicker for a few seconds, didn't get it in randoms only in the Halloween missions. I would suggest it should be made clearer that the objective is to exit via the portal a lot of people in battle are clearly confused by the objective. Sadly the ships themselves were a bit boring as they look just like the post apocalyptic ships although I assume that's intentional as plenty of people will buy them. The flith collection mission I found pretty entertaining, it's fun hunting the resources then making a break for the portal and visually the monster in the cage was cool. Also the CV will need to be re added its special abilities are VERY needed for this level of difficulty. Sunday in the Darkness certainly is a lot harder, quite satisfying as a challenge but no way would I want to do it unless as part of a division the vast majority of random players I wouldn't trust to be capable of achieving this mission. ![]()
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